Full Dive virtual Reality – Straight Outta Science Fiction

Full Dive virtual Reality (FDVR) is fueling up to launch in the immersive world of VR. Instead of VR headset, the user’s brain is plugged with machine and the technique of Brain Computer Interface (BCI) is used to get necessary outcomes.

A little intro of BCI, a neural control interface or mind machine interface, tells that it is a mode of communication between a machine and wired brain. A bidirectional flow of information between mind and machines can be done through BCI. Works related to research, mapping, and augmenting or repairing human mental or sensory-motor functions can be achieved through BCI. It primarily focuses on neuroprosthetics apps which are aimed to cure hearing, visual and motion damages.

According to full dive virtual reality the data is directly inputted into brain. Whether it’s a medical problem or individual happiness, there are endless applications supported by BCI in full FDVR. Now an old man can run like a 21 years boy. Study of Quantum Computing, Fiber Optics and Brain Interfacing are used to develop full dive virtual reality. Dmitry Itskov, founder of New Media Stars (a web publishing company) and his companion scientists said,

“Humanity essentially faces this choice: Slide into the abyss of global degradation, or find and realize a new model of development, a model capable of changing human consciousness and giving new meaning to life,”

“We believe that to move to a new stage of human evolution, mankind vitally needs a scientific revolution coupled with significant spiritual changes, inseparably linked, supplementing and supporting of each other. The vector of future development provided by technological advancement should assist the evolution of the consciousness of humanity, the individual and society, and be the transition to neo-humanity.”

Full dive is not limited to external viewers and user communication sensors. It paves a direct interaction between computer and user’s mind. Full dive is much more full brain immersion instead of full body involvement. Correct interpretations of user’s thoughts by computer algorithms is required rather than a wired head. More important task is to send processed data directly to user’s CNS (Central Nervous System) from the computer. VR is a game changer component to full dive and it has refreshed some concepts. Theoretically, two themes of full dive have been attained i.e. mobile and immobile full dive.

Mobile full dive is related to the physical movement of user’s body where external devices detect the motion. Physical actions gives more info where the detection and interpretation refined processes lack. But here it can only be observed as conventional VR experience.  On the other hand, immobile full dive involves no physical action and the experience is totally cerebral. Here computer can translate user’s thought through satisfactory precised algorithms. Both of them have benefits in their field of study.

It was thought that the idea of FDVR in games would be difficult. Thanks to Neurable which introduced Awakening, a game where you can use your telekinetic powers to select items in lab and throw them to guards who has imprisoned you here. A player just have to focus on the object which has to be picked up and thrown towards the guards. An improved form of HTC Vive was used as debut version. Brainwave activity was detected with the help of an array of sensors on player’s scalp.

Full dive virtual reality is ready to encapsulate the hot core of VR. Let’s see what more FDVR can offer to technology. Is the age of Avatar near?