From design to development, every step in the manufacturing of a product is equally essential. Collaborative design is a concept which can help different people with innovative ideas to discuss and develop the product in the same space. What if everybody with a perfect idea is located at different distances? Here virtual reality comes to help. Collaborative design through VR provides an intractable virtual immersive space to all these people so they can talk over, share and create perfect content. Now with the integration of VR in collaborative design the concept of meetings will change soon.
Designers confidently make design decisions virtually as VR tech has enhanced the level of its quality. Before building physical models both the designers and manufacturers can experience complete multiple designs and explore virtual models. A number of users can collaborate at the same time from distant locations.
“During our design process, teams of our engineers and scientists work together to imagine an idea, plan a design, create that model, experiment and test that solution, then take time to reiterate and improve the original—all steps that are crucial to mission success at NASA. With Holodeck, we will be able to clearly visualize our models, easily collaborate in a physically simulated environment, and review to ensure the efficiency and safety of our designs.”
Frank Delgado, Lead for NASA’s Hybrid Reality Lab
NVIDIA’s Holodeck is one of the examples of Collaborative Design in which collaborative VR environment uses sight, voice and haptic with photorealism to make a feeling of real-world presence. It is built on the latest Unreal Engine for real-time rendering. Also a couple of NVIDIA tools are used to ensure the concept of virtual reality. In Holodeck environment full-resolution models with photorealistic feels can be imported by creators. To collaborate with colleagues and propose changes in real time, virtual reality tech fulfils the need.
A mixed reality system has been introduced by BMW into their vehicle development process to assist collaboration between designers and engineers. The physical interior of the car is displayed with the help of VR headset. A virtual drive with a photo-real 360-degree urban environment can also be experienced, which renders in real time. This allows designers and engineers to make a complete picture of driver’s experience in their mind before manufacturing the car. Again Unreal Engine is used to compute photo-real graphics.
Now the world of VR has vast land to grow its technology. With the introduction of VR in Collaborative Design the ideas will get a single platform to be shared and discussed without the limitation of distance.