The race of bringing the most immersive experience in Virtual Reality has led the companies to invest their time and resources to explore the endless possibilities of VR. Users have shown enough attention in immersive technologies to cause an ever-increasing interest in haptics technology. Highly advanced Virtual Reality applications have made their flashy entrance in the market, however, it still hasn’t managed to break the wall between reality and VR. The fact remains that there are limitations to VR experience as users don’t feel their bodies fully immersed in the virtual world.
Until now.
Although it’s not the first motion capture suit, HoloSuit definitely takes the lead as it brings the haptic feedback to the mix. HoloSuit is the first full body, bi-directional and user-friendly motion controller that provides an unparalleled immersive AR/VR/MR experience to its users.
HoloSuit breaks the barriers between reality and VR by letting the users become a part of the virtual world with the option of 26 or 36 sensors embedded in the suit, and 9 haptic feedback devices spread along the limbs and all fingers. As the haptic feedback devices capture their movement and send the information back to them, users start to feel a part of the virtual reality around them.
While the motion sensor suit can be used for gaming and even in Hollywood, its main focus is to cater to consumer applications (professional golf, cricket, karate, and yoga training) and enterprise solutions (healthcare, factory training, entertainment, virtual labs and combat training). Not only does HoloSuit lets you integrate body motion with smartphone features of facial tracking, but it also allows you to create full body animations in real time. On top of that, it is highly compatible with Unity, Windows, iOs, Android and Engine 4 and is expected to be open for worldwide delivery from November 2018.
With these cracks in the wall between reality and VR, haptics technology is sure to become a crucial element of future immersive experiences.