Ever hesitated to explore the VR environment because you were worried you’d walk into a wall or stub your toe? If we’re ever going to have an immersive and holodeck-style experience, we need something that will not break its illusion by accidents. A few solutions have surfaced to figure out how to handle the “limited space”…
Month: November 2018
Holodeck Project to Unlock New Possibilities with VR & AR
Virtual reality and augmented reality, as standalone technologies, hold endless opportunities for future. Imagine the infinite possibilities that can happen when we combine both these technologies. Holodeck is a project initiated by New York University to explore how a dynamic combination of VR and AR can change our future communication. The Holodeck project has the…
Universal VR Height Module: One Size Fits All
If you’re working on developing a VR game, chances are that you’ve hit the problem of recalibrating and keeping scale of your game consistent with user height. Every time you create a virtual world, its set on a specific scale that follows the real-world architectural dimensions. Everything in that world is designed by keeping a…
Arcades to be the Knight in Shining Armor for VR
Virtual reality is a revolutionary technology and has received a lot of hype from the public. Even though VR has entered many industries, it still hasn’t reached the level of mass adoption. There are a lot of reasons why it hasn’t become a technology for masses, including its expensive hardware, and limited content. Generally speaking,…
Augmented reality – Collaborate from Anywhere
The consistently advancing technologies are consistently raising the bar on meeting productivity in terms of business communication. From the past few years, virtual reality and augmented reality has entered the realm of enterprises. As immersive technology has opened gateway to new ways of doing business, augmented reality has created a path to redefine the meaning…