Can VR help patients battle depression?

What if the answer to curing depression was not in taking pills but in taking a step into another world? According to World Health Organization 300 million people all over the globe are plagued by depression, and it has become too huge of a problem to not do something about it. Previously seen as just…

Facebook Wants to Bring Your Entire Body into VR

To make virtual reality feel even more immersive and engaging, Facebook has already started working on full-body avatars, reflecting the people in VR just like in real world. At its annual F8 developer conference Facebook announced that they are working to make and animate full body virtual avatars that use anatomically correct models of our…

An Escape Room Series Update – Making It Happen

You asked for a better experience and we made it happen. The wait for the update is over. First of all, a big thanks to those who played and gave us their valuable feedback for the first episode of An Escape Room Series: Robbery at the Museum. Focusing on the reviews of our helpful users,…

Big Immersive Breaking news- you are Hacked

Technology is all about breaking barriers and tapping into areas that others have deemed unapproachable. So, before anyone tells you that developing a mobile app in Unreal is a feat better left undone, there’s a piece of news that we want to share with you. Our team of experts have developed a fully functional mobile…

Microsoft Aims to Improve VR for Visually Impaired

Accessing virtual reality is no longer a problem for visually impaired with Microsoft’s new tool kit, SeeingVR. It focuses on making VR more accessible to users with vision that is either weak or cannot be corrected through prescription glasses. SeeingVR was created with the collaboration between Microsoft researchers, Cornell University and Cornell Tech. It incorporates…

Oculus Launches ASW 2.0 with Positional TimeWarp

Recently Oculus announced the release of Asynchronous SpaceWarp 2.0 for the Rift. It’s an upgrade to its ASW technology for smoothing out visuals inside headset to reduce latency and compensate for fluctuations in performance. Both SpaceWarp (to smooth frame motion) and TimeWarp (to keep latency low) are combined by ASW for apps that can’t keep…

Virtual Collaboration with Futuristic Workspace

What if you wanted to teleport to your work, not wanting to deal with all the drama that drags you down? Forget working from home, forget working at the office, forget “physically” working at all. It’s time to transcend the boundaries of physical existence and tap into the world of immersion. The concept of working…

A New Era of Collective VR Cinematic Experience

Over the years cinema experience has undergone huge transformations. With the introduction of projector in 1895, film industry made cinema a collectively shared experience for the masses. Then came IMAX that intrigued and attracted people to watch movies in a way that made the characters come to life right in front of your eyes. CAVE,…

Is the Key to Futuristic VR Hidden Inside Our Own Minds?

Chat with any VR enthusiast and somehow you’ll always end up talking about when and how full immersion will become a reality for us. When you think about it, there’s no mystery to it. Because if we are creating a reality different than the one we are living in then the least we need to…

Terra Virtua enters the StickerVerse – Explore a World of Digital Collectibles

Terra Virtua: The Future of VR Terra Virtua is the first fully immersive virtual reality and augmented reality entertainment platform. The highly anticipated gaming and entertainment platform has shown great potential to transform the future of VR landscape. It has fused the very best of augmented and virtual reality entertainment with blockchain based economy, creating…