HTC: To The Cosmos

Rumors have been flying around recently about a new HTC headset, known for now, as the Cosmos. HTC has recently released it’s stand alone headset with 6DOF, the VIVE focus, which has found critical acclaim for it’s ease of use, and comfort. HTC wishes to bring a similar, easy set-up experience to it’s new headset…

AR on Your Windshields: Magic in the Making

The year is 2088, you’re lounging back in the seat of your driverless car. Cars, buildings and trees are passing by in a flash. You look in front of you. Instead of a boring static screen that’s just a window to your surroundings, there’s an ultra-hip windshield that displays weather, speed, traffic predictions and whatnot….

Haptic Feedback and VR: Honing The Fifth Sense

Virtual Reality has evolved several folds over the course of history. It has improved in all aspects, especially visual quality, dynamic audio and accurate calibration while interacting with objects and other beings within a game. However, irrespective of real a virtual reality experience might look, there is one predicament which I, and I’m sure many…

Black Mirror ‘Striking Vipers’ Injecting Emotions in Virtual Dimensions

Compelling anthology series Black Mirror strikes yet again with its first installment in the fifth season “Striking Vipers”, revealing a much anticipated look to the future of virtual reality. Whenever the future of VR is mentioned, there’s usually a dystopian feel attached to it. Some could say that Striking Vipers shows yet another glimpse to…

Emotive Avatars to be the Future Face of Virtual Reality

Are you tired of watching a flat avatar of yourself in VR that shows a very limited set of expressions, if not completely inexpressive? Avatars are one of the things that have captured interest of a lot of people diving into virtual reality. If we’re pitching virtual reality as the future of our world, it…

Gyroscopes and VR: The Key To Sensing Gravity

Ever balanced a tray with a lot of drinks on it with one hand? Sounds easy right? That’s because the human hand, along with the arm, guided by sensory neurons, as well as pin-point eye coordination, enable us to balance objects accordingly to the external conditions. We are able to balance ourselves on steep climbs…

Face to Face with Mat Chacon: The Bigger Picture of VR

Just recently, I came across an interesting social VR platform, rumii, that lets people collaborate and educate in a 3D virtual environment from anywhere around the world. I reached out to the man behind the idea, Mat Chacon — CEO of Doghead Simulations, who is one of the industry’s leading VR executive working on creating…

Eye Tracking: A Look Into The Future

If we gaze upon the past, we’ll notice that all great technologists focused on certain points, which they believed were key in advancing. One of the primary points among these, was precision. From the first ever powdered guns, to Swiss watches, to capacitive touchscreens, and so on, mankind has strived to make each and every…

HTC Vive Focus Plus: Stepping in Right Direction

Recently, we got our hands on an HTC Vive Focus Plus dev kit. Safe to say that we all had a field day with it, taking turns to experience the headset that claims to outwit other standalone ones. Although taking turns may be exaggerating a bit, since I’ve had to resort to tricks to get…

The Quest for Perfection

Not long ago, HTC released it’s new standalone headset, the Vive Focus Plus, home to a number of innovative ideas like the rotating-wheel head strap and the ability to turn on the camera by double clicking the power button (really helps when you’re looking for the controllers), and two integrated, more efficient remote as compared…

VR & Eye-Tracking: Creating a Roadmap of How Customers Make a Choice

Pretty much everyone has heard the proverb ‘Eyes are windows to the soul’. But nobody would have expected back then that they could also lead us to reveal secrets of how people decide to buy anything. It’s a commonly known fact that 95% of purchase decisions happen in subconscious. Since most of it happens somewhere…